Improved Footsteps
A dynamic audio & effect system for footsteps
Personal
For personal projects and learning.
Commercial
For revenue-generating games and clients.
Not sure which license fits your project? Compare licenses
A footstep system that lets players and NPCs have audible and visual effect footsteps. Supports both R15 and R6 character rigs. Choose between marker and static types of foot stepping.
Marker footsteps?
Marker footsteps are used for characters with running animations. If the animation includes a marker
named "Footstep" with a value of either "Left" or "Right" then the footstep audio (and or effect) will
play at the same time, giving you much better syncing
Static footsteps?
Unlike marker footsteps which rely on animations, static footsteps rely on pure timing and estimation. Static footsteps also rely on the character's walk speed, which still gives you a natural effect.
- R15 & R6 support
- Documentation & Setup guides
- NPC support
- Particle effect support
- Multiplayer support
- Uses new audio API
- Distance attenuation
- Static & Marker based footstep detection